Detailed Description
The methods described in this section enable the manipulation of families and groups. These notions define subsets of MED elements in a mesh. They differ because families are non overlapping (a mesh element is associated to zero or one family) while groups are more general.
Function Documentation
int GMESH::getNumberOfFamilies |
( |
MED_EN::medEntityMesh |
entity | ) |
const |
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virtual |
const vector< MEDMEM::FAMILY * > GMESH::getFamilies |
( |
MED_EN::medEntityMesh |
entity | ) |
const |
|
virtual |
Returns the families of type entity present in the mesh as a vector of pointers
const MEDMEM::FAMILY * GMESH::getFamily |
( |
MED_EN::medEntityMesh |
entity, |
|
|
int |
i |
|
) |
| const |
|
virtual |
Return a family.
- Parameters
-
entity | - entity of the family |
i | - index of the family |
- Return values
-
const | MEDMEM::FAMILY* - pointer to the family |
Referenced by MEDMEM::MESH::printMySelf().
int GMESH::getNumberOfGroups |
( |
MED_EN::medEntityMesh |
entity | ) |
const |
|
virtual |
const vector< GROUP * > GMESH::getGroups |
( |
MED_EN::medEntityMesh |
entity | ) |
const |
|
virtual |
Returns the groups of type entity present in the mesh as a vector of pointers. The GROUP class inheriting from the SUPPORT class, the methods that can be used on these groups are explained in the related section.
const GROUP * GMESH::getGroup |
( |
MED_EN::medEntityMesh |
entity, |
|
|
int |
i |
|
) |
| const |
|
virtual |
Return a group.
- Parameters
-
entity | - entity of the group |
i | - index of the group |
- Return values
-
const | GROUP* - pointer to the group |
Referenced by MEDMEM::MESH::printMySelf().
const SUPPORT * GMESH::getSupportOnAll |
( |
MED_EN::medEntityMesh |
Entity | ) |
const throw (MEDEXCEPTION) |
|
virtual |