VSTGUI: MouseEnterEvent Struct Reference

VSTGUI 4.10 Graphical User Interface Framework not only for VST plugins

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Public Member Functions | List of all members
MouseEnterEvent Struct Reference
New classes » Version 4.11

MouseEnterEvent. More...

`#include <events.h>`

Inheritance diagram for MouseEnterEvent:

## Public Member Functions
| MouseEnterEvent ()
| MouseEnterEvent (CPoint pos, MouseEventButtonState buttons, Modifiers mods)
| MouseEnterEvent (const MouseEvent &e)
Public Member Functions inherited from Event
| Event () noexcept
| Event (const Event &)=delete
Event & | operator= (const Event &)=delete
| Event (Event &&)=default
Event & | operator= (Event &&)=default

## Additional Inherited Members
Public Attributes inherited from MouseEvent
MouseEventButtonState | buttonState
Public Attributes inherited from MousePositionEvent
CPoint | mousePosition
Public Attributes inherited from ModifierEvent
Modifiers | modifiers {}
| pressed modifiers
Public Attributes inherited from Event
EventType | type {EventType::Unknown}
| Type.
uint64_t | id
| Unique ID.
uint64_t | timestamp
| Timestamp.
EventConsumeState | consumed
| Consumed?

## Detailed Description

MouseEnterEvent.

## Constructor & Destructor Documentation

## ◆ MouseEnterEvent() [1/3]

MouseEnterEvent | ( |  | ) |
| inline

## ◆ MouseEnterEvent() [2/3]

MouseEnterEvent | ( | CPoint | pos,
|  | MouseEventButtonState | buttons,
|  | Modifiers | mods )
| inline

## ◆ MouseEnterEvent() [3/3]

MouseEnterEvent | ( | const MouseEvent & | e | ) |
| inline

The documentation for this struct was generated from the following file:

- events.h