/*
 * SPDX-FileCopyrightText: Copyright (c) 2021-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
 * SPDX-License-Identifier: MIT
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

/***************************** HW State Routines ***************************\
*                                                                           *
*         ADA specific Descriptor List management functions              *
*                                                                           *
\***************************************************************************/

#include "core/core.h"
#include "gpu/gpu.h"
#include "gpu/gpu_child_class_defs.h"
#include "gpu/eng_desc.h"


//
// List of GPU children that present for the chip. List entries contain$
// {CLASS-ID, # of instances} pairs, e.g.: {CE, 2} is 2 instance of OBJCE. This$
// list controls only engine presence. Order is defined by$
// gpuGetChildrenOrder_HAL.$
//
// IMPORTANT: This function is to be deleted. Engine removal should instead be$
// handled by <eng>ConstructEngine returning NV_ERR_NOT_SUPPORTED. PLEASE DO NOT$
// FORK THIS LIST!$
//
// List entries contain {CLASS-ID, # of instances} pairs.
//

static const GPUCHILDPRESENT gpuChildrenPresent_AD102[] =
{
    GPU_CHILD_PRESENT(OBJTMR, 1),
    GPU_CHILD_PRESENT(KernelMIGManager, 1),
    GPU_CHILD_PRESENT(KernelGraphicsManager, 1),
    GPU_CHILD_PRESENT(KernelRc, 1),
    GPU_CHILD_PRESENT(Intr, 1),
    GPU_CHILD_PRESENT(NvDebugDump, 1),
    GPU_CHILD_PRESENT(OBJSWENG, 1),
    GPU_CHILD_PRESENT(OBJUVM, 1),
    GPU_CHILD_PRESENT(KernelBif, 1),
    GPU_CHILD_PRESENT(KernelBus, 1),
    GPU_CHILD_PRESENT(KernelCE, 5),
    GPU_CHILD_PRESENT(KernelDisplay, 1),
    GPU_CHILD_PRESENT(VirtMemAllocator, 1),
    GPU_CHILD_PRESENT(KernelMemorySystem, 1),
    GPU_CHILD_PRESENT(MemoryManager, 1),
    GPU_CHILD_PRESENT(KernelFifo, 1),
    GPU_CHILD_PRESENT(KernelGmmu, 1),
    GPU_CHILD_PRESENT(KernelGraphics, 1),
    GPU_CHILD_PRESENT(KernelHwpm, 1),
    GPU_CHILD_PRESENT(KernelMc, 1),
    GPU_CHILD_PRESENT(SwIntr, 1),
    GPU_CHILD_PRESENT(KernelNvlink, 1),
    GPU_CHILD_PRESENT(KernelPerf, 1),
    GPU_CHILD_PRESENT(KernelPmu, 1),
    GPU_CHILD_PRESENT(OBJGRIDDISPLAYLESS, 1),
    GPU_CHILD_PRESENT(KernelSec2, 1),
    GPU_CHILD_PRESENT(KernelGsp, 1),
    GPU_CHILD_PRESENT(ConfidentialCompute, 1),
};

const GPUCHILDPRESENT *
gpuGetChildrenPresent_AD102(OBJGPU *pGpu, NvU32 *pNumEntries)
{
    *pNumEntries = NV_ARRAY_ELEMENTS(gpuChildrenPresent_AD102);
    return gpuChildrenPresent_AD102;
}

