Clutter.MotionController
Description: Reference for Clutter.MotionController

### Class

# ClutterMotionController

#### Description

    final class Clutter.MotionController : Clutter.Action
    {
      /* No available fields */
    }

No description available.

#### Hierarchy

#### Ancestors

- ClutterAction
- ClutterActorMeta
- GInitiallyUnowned
- GObject

#### Constructors

###### clutter_motion_controller_new

Returns a newly created motion controller. This object can be used for motion tracking inside an actor.

#### Instance methods

##### Methods inherited from ClutterAction (1)

###### clutter_action_get_phase

No description available.

##### Methods inherited from ClutterActorMeta (5)

###### clutter_actor_meta_get_actor

Retrieves a pointer to the `ClutterActor` that owns `meta`.

###### clutter_actor_meta_get_enabled

Retrieves whether `meta` is enabled.

###### clutter_actor_meta_get_name

Retrieves the name set using `clutter_actor_meta_set_name()`.

###### clutter_actor_meta_set_enabled

Sets whether `meta` should be enabled or not.

###### clutter_actor_meta_set_name

Sets the name of `meta`.

##### Methods inherited from GObject (43)

Please see GObject for a full list of methods.

#### Properties

##### Properties inherited from ClutterActorMeta (3)

###### Clutter.ActorMeta:actor

The `ClutterActor` attached to the `ClutterActorMeta` instance.

###### Clutter.ActorMeta:enabled

Whether or not the `ClutterActorMeta` is enabled.

###### Clutter.ActorMeta:name

The unique name to access the `ClutterActorMeta`.

#### Signals

###### Clutter.MotionController::enter

Emitted when `sprite` enters into the actor.

###### Clutter.MotionController::leave

Emitted when `sprite` leaves the actor.

###### Clutter.MotionController::motion

Emitted when `sprite` moves across actor.

##### Signals inherited from GObject (1)

###### GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

#### Class structure

    struct ClutterMotionControllerClass {
      ClutterActionClass parent_class;

    }

No description available.

###### Class members

`parent_class: ClutterActionClass`

  No description available.