# SPDX-License-Identifier: LGPL-2.1-or-later

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"""Provides functions to create circular Array objects."""
## @package make_circulararray
# \ingroup draftmake
# \brief Provides functions to create circular Array objects.

## \addtogroup draftmake
# @{
import FreeCAD as App
import draftmake.make_array as make_array
import draftutils.utils as utils

from draftutils.messages import _err
from draftutils.translate import translate


def make_circular_array(
    base_object,
    r_distance=100,
    tan_distance=50,
    number=3,
    symmetry=1,
    axis=App.Vector(0, 0, 1),
    center=App.Vector(0, 0, 0),
    use_link=True,
):
    """Create a circular array from the given object.

    Parameters
    ----------
    base_object: Part::Feature or str
        Any of object that has a `Part::TopoShape` that can be duplicated.
        This means most 2D and 3D objects produced with any workbench.
        If it is a string, it must be the `Label` of that object.
        Since a label is not guaranteed to be unique in a document,
        it will use the first object found with this label.

    r_distance: float, optional
        It defaults to `100`.
        Radial distance to the next ring of circular arrays.

    tan_distance: float, optional
        It defaults to `50`.
        The tangential distance between two elements located
        in the same circular ring.
        The tangential distance together with the radial distance
        determine how many copies are created.

    number: int, optional
        It defaults to 3.
        The number of layers or rings of repeated objects.
        The original object stays at the center, and is counted
        as a layer itself. So, if you want at least one layer of circular
        copies, this number must be at least 2.

    symmetry: int, optional
        It defaults to 1.
        It indicates how many lines of symmetry the entire circular pattern
        has. That is, with 1, the array is symmetric only after a full
        360 degrees rotation.

        When it is 2, the array is symmetric at 0 and 180 degrees.
        When it is 3, the array is symmetric at 0, 120, and 240 degrees.
        When it is 4, the array is symmetric at 0, 90, 180, and 270 degrees.
        Et cetera.

    axis: Base::Vector3, optional
        It defaults to `App.Vector(0, 0, 1)` or the `+Z` axis.
        The unit vector indicating the axis of rotation.

    center: Base::Vector3, optional
        It defaults to `App.Vector(0, 0, 0)` or the global origin.
        The point through which the `axis` passes to define
        the axis of rotation.

    use_link: bool, optional
        It defaults to `True`.
        If it is `True` the produced copies are not `Part::TopoShape` copies,
        but rather `App::Link` objects.
        The Links repeat the shape of the original `base_object` exactly,
        and therefore the resulting array is more memory efficient.

        Also, when `use_link` is `True`, the `Fuse` property
        of the resulting array does not work; the array doesn't
        contain separate shapes, it only has the original shape repeated
        many times, so there is nothing to fuse together.

        If `use_link` is `False` the original shape is copied many times.
        In this case the `Fuse` property is able to fuse
        all copies into a single object, if they touch each other.

    Returns
    -------
    Part::FeaturePython
        A scripted object of type `'Array'`.
        Its `Shape` is a compound of the copies of the original object.

    None
        If there is a problem it will return `None`.

    See Also
    --------
    make_ortho_array, make_polar_array, make_path_array, make_point_array
    """
    _name = "make_circular_array"

    found, base_object = utils.find_object(base_object, doc=App.activeDocument())
    if not found:
        _err(translate("draft", "Wrong input: base_object not in document."))
        return None

    try:
        utils.type_check(
            [
                (r_distance, (int, float, App.Units.Quantity)),
                (tan_distance, (int, float, App.Units.Quantity)),
            ],
            name=_name,
        )
    except TypeError:
        _err(translate("draft", "Wrong input: must be a number or quantity."))
        return None

    try:
        utils.type_check([(number, int), (symmetry, int)], name=_name)
    except TypeError:
        _err(translate("draft", "Wrong input: must be an integer number."))
        return None

    try:
        utils.type_check([(axis, App.Vector), (center, App.Vector)], name=_name)
    except TypeError:
        _err(translate("draft", "Wrong input: must be a vector."))
        return None

    use_link = bool(use_link)

    new_obj = make_array.make_array(
        base_object,
        arg1=r_distance,
        arg2=tan_distance,
        arg3=axis,
        arg4=center,
        arg5=number,
        arg6=symmetry,
        use_link=use_link,
    )
    return new_obj


## @}
