Geogram Version 1.8.5
A programming library of geometric algorithms
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The set of state variables that represent GLUP uniform state. More...
#include <geogram_gfx/GLUP/GLUP_context.h>
The set of state variables that represent GLUP uniform state.
Definition at line 941 of file GLUP_context.h.
StateVariable<GLfloat> GLUP::UniformState::alpha_threshold |
Definition at line 955 of file GLUP_context.h.
StateVariable<GLint> GLUP::UniformState::base_picking_id |
Definition at line 951 of file GLUP_context.h.
StateVariable<GLfloat> GLUP::UniformState::cells_shrink |
Definition at line 948 of file GLUP_context.h.
VectorStateVariable GLUP::UniformState::clip_clip_plane |
Definition at line 959 of file GLUP_context.h.
VectorStateVariable GLUP::UniformState::clip_plane |
Definition at line 957 of file GLUP_context.h.
StateVariable<GLint> GLUP::UniformState::clipping_mode |
Definition at line 952 of file GLUP_context.h.
vector< VectorStateVariable> GLUP::UniformState::color |
Definition at line 943 of file GLUP_context.h.
FloatsArrayStateVariable GLUP::UniformState::inverse_modelview_matrix |
Definition at line 966 of file GLUP_context.h.
FloatsArrayStateVariable GLUP::UniformState::inverse_modelviewprojection_matrix |
Definition at line 965 of file GLUP_context.h.
FloatsArrayStateVariable GLUP::UniformState::inverse_projection_matrix |
Definition at line 967 of file GLUP_context.h.
VectorStateVariable GLUP::UniformState::light_half_vector |
Definition at line 945 of file GLUP_context.h.
VectorStateVariable GLUP::UniformState::light_vector |
Definition at line 944 of file GLUP_context.h.
StateVariable<GLfloat> GLUP::UniformState::mesh_width |
Definition at line 947 of file GLUP_context.h.
FloatsArrayStateVariable GLUP::UniformState::modelview_matrix |
Definition at line 960 of file GLUP_context.h.
FloatsArrayStateVariable GLUP::UniformState::modelviewprojection_matrix |
Definition at line 961 of file GLUP_context.h.
FloatsArrayStateVariable GLUP::UniformState::normal_matrix |
Definition at line 963 of file GLUP_context.h.
StateVariable<GLint> GLUP::UniformState::picking_id |
Definition at line 950 of file GLUP_context.h.
StateVariable<GLint> GLUP::UniformState::picking_mode |
Definition at line 949 of file GLUP_context.h.
StateVariable<GLfloat> GLUP::UniformState::point_size |
Definition at line 946 of file GLUP_context.h.
FloatsArrayStateVariable GLUP::UniformState::projection_matrix |
Definition at line 962 of file GLUP_context.h.
StateVariable<GLfloat> GLUP::UniformState::specular |
Definition at line 956 of file GLUP_context.h.
FloatsArrayStateVariable GLUP::UniformState::texture_matrix |
Definition at line 964 of file GLUP_context.h.
StateVariable<GLint> GLUP::UniformState::texture_mode |
Definition at line 953 of file GLUP_context.h.
StateVariable<GLint> GLUP::UniformState::texture_type |
Definition at line 954 of file GLUP_context.h.
vector< StateVariable<GLboolean> > GLUP::UniformState::toggle |
Definition at line 942 of file GLUP_context.h.
VectorStateVariable GLUP::UniformState::viewport |
Definition at line 968 of file GLUP_context.h.
VectorStateVariable GLUP::UniformState::world_clip_plane |
Definition at line 958 of file GLUP_context.h.