OpenShot Library | libopenshot 0.3.3
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EffectInfo.cpp
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1
9// Copyright (c) 2008-2019 OpenShot Studios, LLC
10//
11// SPDX-License-Identifier: LGPL-3.0-or-later
12
13#include "EffectInfo.h"
14#include "Effects.h"
15
16using namespace openshot;
17
18// Generate JSON string of this object
19std::string EffectInfo::Json() {
20
21 // Return formatted string
22 return JsonValue().toStyledString();
23}
24
25// Create a new effect instance
26EffectBase* EffectInfo::CreateEffect(std::string effect_type) {
27 // Init the matching effect object
28 if (effect_type == "Bars")
29 return new Bars();
30
31 if (effect_type == "Blur")
32 return new Blur();
33
34 else if (effect_type == "Brightness")
35 return new Brightness();
36
37 else if (effect_type == "Caption")
38 return new Caption();
39
40 else if (effect_type == "ChromaKey")
41 return new ChromaKey();
42
43 else if (effect_type == "ColorShift")
44 return new ColorShift();
45
46 else if (effect_type == "Crop")
47 return new Crop();
48
49 else if (effect_type == "Deinterlace")
50 return new Deinterlace();
51
52 else if (effect_type == "Hue")
53 return new Hue();
54
55 else if (effect_type == "Mask")
56 return new Mask();
57
58 else if (effect_type == "Negate")
59 return new Negate();
60
61 else if (effect_type == "Pixelate")
62 return new Pixelate();
63
64 else if (effect_type == "Saturation")
65 return new Saturation();
66
67 else if (effect_type == "Shift")
68 return new Shift();
69
70 else if (effect_type == "Wave")
71 return new Wave();
72
73 else if(effect_type == "Noise")
74 return new Noise();
75
76 else if(effect_type == "Delay")
77 return new Delay();
78
79 else if(effect_type == "Echo")
80 return new Echo();
81
82 else if(effect_type == "Distortion")
83 return new Distortion();
84
85 else if(effect_type == "ParametricEQ")
86 return new ParametricEQ();
87
88 else if(effect_type == "Compressor")
89 return new Compressor();
90
91 else if(effect_type == "Expander")
92 return new Expander();
93
94 else if(effect_type == "Robotization")
95 return new Robotization();
96
97 else if(effect_type == "Whisperization")
98 return new Whisperization();
99
100 #ifdef USE_OPENCV
101 else if(effect_type == "Stabilizer")
102 return new Stabilizer();
103
104 else if(effect_type == "Tracker")
105 return new Tracker();
106
107 else if(effect_type == "ObjectDetection")
108 return new ObjectDetection();
109 #endif
110
111 return NULL;
112}
113
114// Generate Json::Value for this object
116
117 // Create root json object
118 Json::Value root;
119
120 // Append info JSON from each supported effect
121 root.append(Bars().JsonInfo());
122 root.append(Blur().JsonInfo());
123 root.append(Brightness().JsonInfo());
124 root.append(Caption().JsonInfo());
125 root.append(ChromaKey().JsonInfo());
126 root.append(ColorShift().JsonInfo());
127 root.append(Crop().JsonInfo());
128 root.append(Deinterlace().JsonInfo());
129 root.append(Hue().JsonInfo());
130 root.append(Mask().JsonInfo());
131 root.append(Negate().JsonInfo());
132 root.append(Pixelate().JsonInfo());
133 root.append(Saturation().JsonInfo());
134 root.append(Shift().JsonInfo());
135 root.append(Wave().JsonInfo());
136 /* Audio */
137 root.append(Noise().JsonInfo());
138 root.append(Delay().JsonInfo());
139 root.append(Echo().JsonInfo());
140 root.append(Distortion().JsonInfo());
141 root.append(ParametricEQ().JsonInfo());
142 root.append(Compressor().JsonInfo());
143 root.append(Expander().JsonInfo());
144 root.append(Robotization().JsonInfo());
145 root.append(Whisperization().JsonInfo());
146
147 #ifdef USE_OPENCV
148 root.append(Stabilizer().JsonInfo());
149 root.append(Tracker().JsonInfo());
150 root.append(ObjectDetection().JsonInfo());
151 #endif
152
153 // return JsonValue
154 return root;
155
156}
Header file for the EffectInfo class.
This header includes all commonly used effects for libopenshot, for ease-of-use.
This class draws black bars around your video (from any side), and can be animated with openshot::Key...
Definition Bars.h:37
This class adjusts the blur of an image, and can be animated with openshot::Keyframe curves over time...
Definition Blur.h:37
This class adjusts the brightness and contrast of an image, and can be animated with openshot::Keyfra...
Definition Brightness.h:35
This class adds captions/text over a video, based on timestamps. You can also animate some limited as...
Definition Caption.h:39
This class removes (i.e. keys out) a color (i.e. greenscreen)
Definition ChromaKey.h:37
This class shifts the pixels of an image up, down, left, or right, and can be animated with openshot:...
Definition ColorShift.h:36
This class adds a compressor into the audio.
Definition Compressor.h:36
This class crops a frame image (from any side), and can be animated with openshot::Keyframe curves ov...
Definition Crop.h:38
This class uses the ImageMagick++ libraries, to de-interlace the image, which removes the EVEN or ODD...
Definition Deinterlace.h:35
This class adds a delay into the audio.
Definition Delay.h:36
This class adds a distortion into the audio.
Definition Distortion.h:38
This class adds a echo into the audio.
Definition Echo.h:36
This abstract class is the base class, used by all effects in libopenshot.
Definition EffectBase.h:54
static Json::Value JsonValue()
Generate Json::Value for this object.
static std::string Json()
Generate JSON string of this object.
EffectBase * CreateEffect(std::string effect_type)
Create an instance of an effect (factory style)
This class adds a expander (or noise gate) into the audio.
Definition Expander.h:37
This class shifts the hue of an image, and can be animated with openshot::Keyframe curves over time.
Definition Hue.h:36
This class uses the image libraries to apply alpha (or transparency) masks to any frame....
Definition Mask.h:37
This class uses the ImageMagick++ libraries, to negate image (i.e. negative)
Definition Negate.h:35
This class adds a noise into the audio.
Definition Noise.h:36
This effect displays all the detected objects on a clip.
This class adds a equalization into the audio.
This class pixelates an image, and can be animated with openshot::Keyframe curves over time.
Definition Pixelate.h:35
This class adds a robotization effect into the audio.
This class adjusts the saturation of color on a frame's image.
Definition Saturation.h:43
This class shifts the pixels of an image up, down, left, or right, and can be animated with openshot:...
Definition Shift.h:37
This class stabilizes a video clip to remove undesired shaking and jitter.
Definition Stabilizer.h:67
This class tracks a given object through the clip, draws a box around it and allow the user to attach...
Definition Tracker.h:42
This class distorts an image using a wave pattern.
Definition Wave.h:36
This class adds a whisperization effect into the audio.
This namespace is the default namespace for all code in the openshot library.
Definition Compressor.h:29