OpenShot Library | libopenshot 0.3.3
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AudioLocation.h
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1
9// Copyright (c) 2008-2023 OpenShot Studios, LLC
10//
11// SPDX-License-Identifier: LGPL-3.0-or-later
12
13#ifndef OPENSHOT_AUDIOLOCATION_H
14#define OPENSHOT_AUDIOLOCATION_H
15
16
17namespace openshot
18{
26 int64_t frame;
28
29 bool is_near(AudioLocation location, int samples_per_frame, int64_t amount);
32 };
33}
34
35#endif
This namespace is the default namespace for all code in the openshot library.
Definition Compressor.h:29
This struct holds the associated video frame and starting sample # for an audio packet.
AudioLocation(int64_t frame, int sample_start)
bool is_near(AudioLocation location, int samples_per_frame, int64_t amount)