osgText::Glyph3D::Glyph3D |
( |
Font * |
font, |
|
|
unsigned int |
glyphCode |
|
) |
| |
virtual osgText::Glyph3D::~Glyph3D |
( |
) | |
|
|
inlineprotectedvirtual |
Font* osgText::Glyph3D::getFont |
( |
) | |
|
|
inline |
const Font* osgText::Glyph3D::getFont |
( |
) | |
const |
|
inline |
unsigned int osgText::Glyph3D::getGlyphCode |
( |
) | |
const |
|
inline |
float osgText::Glyph3D::getHeight |
( |
) | |
const |
|
inline |
float osgText::Glyph3D::getHorizontalAdvance |
( |
) | |
const |
|
inline |
const osg::Vec2& osgText::Glyph3D::getHorizontalBearing |
( |
) | |
const |
|
inline |
Get the PrimitiveSetList for the raw face which hasn't been tessellated.
float osgText::Glyph3D::getVerticalAdvance |
( |
) | |
const |
|
inline |
const osg::Vec2& osgText::Glyph3D::getVerticalBearing |
( |
) | |
const |
|
inline |
float osgText::Glyph3D::getWidth |
( |
) | |
const |
|
inline |
void osgText::Glyph3D::setHeight |
( |
float |
height) | |
|
|
inline |
void osgText::Glyph3D::setHorizontalAdvance |
( |
float |
advance) | |
|
|
inline |
void osgText::Glyph3D::setHorizontalBearing |
( |
const osg::Vec2 & |
bearing) | |
|
|
inline |
virtual void osgText::Glyph3D::setThreadSafeRefUnref |
( |
bool |
threadSafe) | |
|
|
virtual |
void osgText::Glyph3D::setVerticalAdvance |
( |
float |
advance) | |
|
|
inline |
void osgText::Glyph3D::setVerticalBearing |
( |
const osg::Vec2 & |
bearing) | |
|
|
inline |
void osgText::Glyph3D::setWidth |
( |
float |
width) | |
|
|
inline |
Font* osgText::Glyph3D::_font |
|
protected |
unsigned int osgText::Glyph3D::_glyphCode |
|
protected |
float osgText::Glyph3D::_height |
|
protected |
float osgText::Glyph3D::_horizontalAdvance |
|
protected |
osg::Vec2 osgText::Glyph3D::_horizontalBearing |
|
protected |
float osgText::Glyph3D::_verticalAdvance |
|
protected |
float osgText::Glyph3D::_width |
|
protected |
The documentation for this class was generated from the following file: