OgreVolumeIsoSurface.h
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1 /*
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3 This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
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7 Copyright (c) 2000-2013 Torus Knot Software Ltd
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28 #ifndef __Ogre_Volume_IsoSurface_H__
29 #define __Ogre_Volume_IsoSurface_H__
30 
31 #include "OgreVolumeMeshBuilder.h"
32 #include "OgreVolumeSource.h"
34 
35 namespace Ogre {
36 namespace Volume {
37 
41  {
42  protected:
43 
45  static const Real ISO_LEVEL;
46 
48  const Source *mSrc;
49 
54  explicit IsoSurface(const Source *src);
55 
56  public:
57 
59  static const size_t MS_CORNERS_FRONT[4];
60 
62  static const size_t MS_CORNERS_BACK[4];
63 
65  static const size_t MS_CORNERS_LEFT[4];
66 
68  static const size_t MS_CORNERS_RIGHT[4];
69 
71  static const size_t MS_CORNERS_TOP[4];
72 
74  static const size_t MS_CORNERS_BOTTOM[4];
75 
76  virtual ~IsoSurface(void);
77 
86  virtual void addMarchingCubesTriangles(const Vector3 *corners, const Vector4 *volumeValues, MeshBuilder *mb) const = 0;
87 
100  virtual void addMarchingSquaresTriangles(const Vector3 *corners, const Vector4 *volumeValues, const size_t *indices, const Real maxDistance, MeshBuilder *mb) const = 0;
101  };
102 }
103 }
104 
105 #endif

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Last modified Wed Oct 16 2013 14:35:46