Ogre::InstancedGeometry::BatchInstance Member List

This is the complete list of members for Ogre::InstancedGeometry::BatchInstance, including all inherited members.

_getAnimableValueNames(void)Ogre::AnimableObjectprotected
_getCreator(void) const Ogre::MovableObjectvirtual
_getLightList()Ogre::MovableObjectvirtual
_getManager(void) const Ogre::MovableObjectvirtual
_getParentNodeFullTransform(void) const Ogre::MovableObjectvirtual
_notifyAttached(Node *parent, bool isTagPoint=false)Ogre::MovableObjectvirtual
_notifyCreator(MovableObjectFactory *fact)Ogre::MovableObjectvirtual
_notifyCurrentCamera(Camera *cam)Ogre::InstancedGeometry::BatchInstancevirtual
_notifyManager(SceneManager *man)Ogre::MovableObjectvirtual
_notifyMoved(void)Ogre::MovableObjectvirtual
_updateRenderQueue(RenderQueue *queue)Ogre::InstancedGeometry::BatchInstancevirtual
addInstancedObject(unsigned short index, InstancedObject *object)Ogre::InstancedGeometry::BatchInstance
addQueryFlags(uint32 flags)Ogre::MovableObjectvirtual
addVisibilityFlags(uint32 flags)Ogre::MovableObjectvirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >explicit
AnimableDictionaryMap typedefOgre::AnimableObjectprotected
AnimableObject()Ogre::AnimableObject
assign(QueuedSubMesh *qmesh)Ogre::InstancedGeometry::BatchInstance
attachToScene()Ogre::InstancedGeometry::BatchInstance
BatchInstance(InstancedGeometry *parent, const String &name, SceneManager *mgr, uint32 BatchInstanceID)Ogre::InstancedGeometry::BatchInstance
build()Ogre::InstancedGeometry::BatchInstance
createAnimableDictionary(void) const Ogre::AnimableObjectprotected
createAnimableValue(const String &valueName)Ogre::AnimableObjectvirtual
detachFromParent(void)Ogre::MovableObjectvirtual
dump(std::ofstream &of) const Ogre::InstancedGeometry::BatchInstance
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const Ogre::ShadowCasterprotectedvirtual
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist)Ogre::ShadowCasterstatic
generateShadowVolume(EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, size_t &indexBufferUsedSize, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags)Ogre::ShadowCasterprotectedvirtual
getAnimableDictionaryName(void) const Ogre::AnimableObjectprotectedvirtual
getAnimableValueNames(void) const Ogre::AnimableObject
getBoundingBox(void) const Ogre::InstancedGeometry::BatchInstancevirtual
getBoundingRadius(void) const Ogre::InstancedGeometry::BatchInstancevirtual
getCastShadows(void) const Ogre::MovableObjectvirtual
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const Ogre::MovableObjectvirtual
getDefaultQueryFlags()Ogre::MovableObjectstatic
getDefaultVisibilityFlags()Ogre::MovableObjectstatic
getEdgeList(void)Ogre::MovableObjectvirtual
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const Ogre::ShadowCasterprotected
getID(void) const Ogre::InstancedGeometry::BatchInstance
getInstancesMap(void)Ogre::InstancedGeometry::BatchInstance
getLightCapBounds(void) const Ogre::MovableObjectvirtual
getLightMask() const Ogre::MovableObjectvirtual
getLights(void) const Ogre::InstancedGeometry::BatchInstance
getListener(void) const Ogre::MovableObjectvirtual
getLODIterator(void)Ogre::InstancedGeometry::BatchInstance
getMovableType(void) const Ogre::InstancedGeometry::BatchInstancevirtual
getName(void) const Ogre::MovableObjectvirtual
getObjectIterator()Ogre::InstancedGeometry::BatchInstance
getParent(void) const Ogre::InstancedGeometry::BatchInstance
getParentNode(void) const Ogre::MovableObjectvirtual
getParentSceneNode(void) const Ogre::MovableObjectvirtual
getPointExtrusionDistance(const Light *l) const Ogre::MovableObjectvirtual
getQueryFlags(void) const Ogre::MovableObjectvirtual
getReceivesShadows()Ogre::MovableObject
getRenderingDistance(void) const Ogre::MovableObjectvirtual
getRenderingMinPixelSize() const Ogre::MovableObjectvirtual
getRenderQueueGroup(void) const Ogre::MovableObjectvirtual
getSceneNode(void)Ogre::InstancedGeometry::BatchInstance
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, size_t *indexBufferUsedSize, bool extrudeVertices, Real extrusionDist, unsigned long flags=0)Ogre::MovableObjectvirtual
getTypeFlags(void) const Ogre::MovableObjectvirtual
getUserAny(void) const Ogre::MovableObjectvirtual
getUserObjectBindings()Ogre::MovableObject
getUserObjectBindings() const Ogre::MovableObject
getVisibilityFlags(void) const Ogre::MovableObjectvirtual
getVisible(void) const Ogre::MovableObjectvirtual
getWorldBoundingBox(bool derive=false) const Ogre::MovableObjectvirtual
getWorldBoundingSphere(bool derive=false) const Ogre::MovableObjectvirtual
hasEdgeList(void)Ogre::MovableObjectvirtual
initialiseAnimableDictionary(StringVector &) const Ogre::AnimableObjectprotectedvirtual
InstancedObjectIterator typedefOgre::InstancedGeometry::BatchInstance
isAttached(void) const Ogre::MovableObjectvirtual
isDebugDisplayEnabled(void) const Ogre::MovableObjectvirtual
isInScene(void) const Ogre::MovableObjectvirtual
isInstancedObjectPresent(unsigned short index)Ogre::InstancedGeometry::BatchInstance
isParentTagPoint() const Ogre::MovableObjectvirtual
isVisible(void) const Ogre::InstancedGeometry::BatchInstancevirtual
LODBucketList typedefOgre::InstancedGeometry::BatchInstance
LODIterator typedefOgre::InstancedGeometry::BatchInstance
mAABBOgre::InstancedGeometry::BatchInstance
MaterialBucket classOgre::InstancedGeometry::BatchInstancefriend
mBatchInstanceIDOgre::InstancedGeometry::BatchInstanceprotected
mBeyondFarDistanceOgre::MovableObjectprotected
mBoundingRadiusOgre::InstancedGeometry::BatchInstance
mCameraOgre::InstancedGeometry::BatchInstance
mCastShadowsOgre::MovableObjectprotected
mCreatorOgre::MovableObjectprotected
mCurrentLodOgre::InstancedGeometry::BatchInstance
mDebugDisplayOgre::MovableObjectprotected
mInstancesMapOgre::InstancedGeometry::BatchInstanceprotected
mLightListOgre::MovableObjectmutableprotected
mLightListUpdatedOgre::MovableObjectmutableprotected
mLightMaskOgre::MovableObjectprotected
mListenerOgre::MovableObjectprotected
mLodBucketListOgre::InstancedGeometry::BatchInstanceprotected
mLodStrategyOgre::InstancedGeometry::BatchInstanceprotected
mLodValueOgre::InstancedGeometry::BatchInstance
mLodValuesOgre::InstancedGeometry::BatchInstance
mManagerOgre::MovableObjectprotected
mMinPixelSizeOgre::MovableObjectprotected
mNameOgre::MovableObjectprotected
mNodeOgre::InstancedGeometry::BatchInstanceprotected
MovableObject()Ogre::MovableObject
MovableObject(const String &name)Ogre::MovableObject
mParentOgre::InstancedGeometry::BatchInstanceprotected
mParentIsTagPointOgre::MovableObjectprotected
mParentNodeOgre::MovableObjectprotected
mQueryFlagsOgre::MovableObjectprotected
mQueuedSubMeshesOgre::InstancedGeometry::BatchInstanceprotected
mRenderingDisabledOgre::MovableObjectprotected
mRenderQueueIDOgre::MovableObjectprotected
mRenderQueueIDSetOgre::MovableObjectprotected
mRenderQueuePriorityOgre::MovableObjectprotected
mRenderQueuePrioritySetOgre::MovableObjectprotected
msAnimableDictionaryOgre::AnimableObjectprotectedstatic
mSceneMgrOgre::InstancedGeometry::BatchInstanceprotected
msDefaultQueryFlagsOgre::MovableObjectprotectedstatic
msDefaultVisibilityFlagsOgre::MovableObjectprotectedstatic
mSquaredUpperDistanceOgre::MovableObjectprotected
mSquaredViewDepthOgre::InstancedGeometry::BatchInstance
mUpperDistanceOgre::MovableObjectprotected
mUserObjectBindingsOgre::MovableObjectprotected
mVisibilityFlagsOgre::MovableObjectprotected
mVisibleOgre::MovableObjectprotected
mWorldAABBOgre::MovableObjectmutableprotected
mWorldBoundingSphereOgre::MovableObjectmutableprotected
mWorldDarkCapBoundsOgre::MovableObjectmutableprotected
ObjectsMap typedefOgre::InstancedGeometry::BatchInstance
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
queryLights(void) const Ogre::MovableObjectvirtual
removeQueryFlags(uint32 flags)Ogre::MovableObjectvirtual
removeVisibilityFlags(uint32 flags)Ogre::MovableObjectvirtual
setBoundingBox(AxisAlignedBox &box)Ogre::InstancedGeometry::BatchInstance
setCastShadows(bool enabled)Ogre::MovableObject
setDebugDisplayEnabled(bool enabled)Ogre::MovableObjectvirtual
setDefaultQueryFlags(uint32 flags)Ogre::MovableObjectstatic
setDefaultVisibilityFlags(uint32 flags)Ogre::MovableObjectstatic
setLightMask(uint32 lightMask)Ogre::MovableObjectvirtual
setListener(Listener *listener)Ogre::MovableObjectvirtual
setQueryFlags(uint32 flags)Ogre::MovableObjectvirtual
setRenderingDistance(Real dist)Ogre::MovableObjectvirtual
setRenderingMinPixelSize(Real pixelSize)Ogre::MovableObjectvirtual
setRenderQueueGroup(uint8 queueID)Ogre::MovableObjectvirtual
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority)Ogre::MovableObjectvirtual
setUserAny(const Any &anything)Ogre::MovableObjectvirtual
setVisibilityFlags(uint32 flags)Ogre::MovableObjectvirtual
setVisible(bool visible)Ogre::MovableObjectvirtual
ShadowRenderableList typedefOgre::ShadowCaster
ShadowRenderableListIterator typedefOgre::ShadowCaster
updateBoundingBox()Ogre::InstancedGeometry::BatchInstance
updateContainers(LODBucket *bucket)Ogre::InstancedGeometry::BatchInstance
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos)Ogre::ShadowCasterprotectedvirtual
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)Ogre::InstancedGeometry::BatchInstancevirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~AnimableObject()Ogre::AnimableObjectvirtual
~BatchInstance()Ogre::InstancedGeometry::BatchInstancevirtual
~MovableObject()Ogre::MovableObjectvirtual
~ShadowCaster()Ogre::ShadowCastervirtual

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Wed Oct 16 2013 14:35:59