The Druid is a spellcaster using his or her deep connection with nature as a source of power for spells. Druids have access to a balanced mix of defensive, offensive, and healing spells.
Druids need a high primary spell casting attribute (Intelligence for Mages, Wisdom for Priests, or Charisma for Adepts). Dexterity is also important for increasing the Druid's modest Armor Class and improving attack rolls with ranged weapons.