This game is distributed under the terms of the GPL. See docs/COPYING.txt for details.
Developers
Project Lead | Jared Stephen |
Design, Testing | Shirish Agarwal |
Thanks to the Battle for Wesnoth project.
This product includes software developed by the Indiana University Extreme! Lab (http://www.extreme.indiana.edu/")
Thanks to the developers of LWJGL. (http://www.lwjgl.org)
Thanks to the developers of TWL (http://twl.l33tlabs.org)
Thanks to a number of individuals and groups at http://opengameart.org:
- Ails (http://ails.deviantart.com)
- artisticdude (OpenGameArt.org user)
- Azoris (OpenGameArt.org user)
- Buch (OpenGameArt.org user)
- Clint Bellanger of Flare (clintbellanger.net/rpg)
- Dakal (OpenGameArt.org user)
- David E. Gervais
- Daniel Cook
- J. W. Bjerk (eleazzaar) (www.jwbjerk.com/art)
- Blarumyrran (OpenGameArt.org user)
- hc (OpenGameArt.org user)
- JAP (OpenGameArt.org user)
- Jetrel (OpenGameArt.org user)
- josepzin and the Glest team (http://glest.org)
- Lamoot
- Lancel (OpenGameArt.org user)
- Lorc (OpenGameArt.org user)
- Matt Merkulov (OpenGameArt.org user)
- Mumu (OpenGameArt.org user)
- n4pgamer (OpenGameArt.org user)
- Paulius Jurgelevicius (http://dustychest.tk/)
- pfunked (OpenGameArt.org user)
- qubodup (OpenGameArt.org user)
- Ravenmore (OpenGameArt.org user)
- Redshrike (opengameart.org/users/redshrike)
- Luke.RUSTLTD (OpenGameArt.org user)
- thespaceinvader (OpenGameArt.org user)
- Unknown Horizons (users eoc and stubb)
- Wrath Games (http://wrathgames.com/blog)